Quadcopter drone created for SNOW a Poppermost Productions AB Game.

PBR-workflow and using in game shaders rendered in CryEngine.
Highpoly modeled in Maya and baked textures in Knald & xNormal.
Some materials baked out from Maya like the carbon texture.
5.8k tris for lod0 / 2.6k tris lod1 / 1.2k tris lod2

Lowpoly model
Wireframe
Highpoly
In-game rotorblade texture animation